Saturday, June 23, 2007

Graphic game control FPGA

The specs for my graphical controller is beginning to take form. The current basic specs are outlined as follows.
  • Fixed resolution 320 x 240 pixel.
  • 4/8 bit color depth.
  • 32 8-bit palette registers.
  • 3-layer tile based playfield controller.
  • 8 x 8 tile size.
  • Flexible sprite controller.
  • 64 sprites per frame.
  • 16 sprites on each scan line.
More information will follow shortly.......

1 comment:

Anonymous said...

Good words.